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Devlog
Beta Highlights (Aditya)
March 24, 2025
by
Tmax007
2
For this milestone, I designed tutorial levels and analyzed player feedback through their comments, expressions, and behaviors, through data analysis such as finding out how statistically significant...
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DeeganKosen_Devlog _W7-10
March 21, 2025
by
Drarist76
After my previous devlog, I started working on new features for the games and fixed a couple of bugs that were found during playtesting. Mana UI Update During the last playtest, we discovered that pla...
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Dev Log_White Huang_W7-10
March 20, 2025
by
WH0409
Over the past three weeks, our team completed testing for our first demo and received valuable feedback. Based on this feedback and a review of our current progress, we decided to scope down the overa...
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Alpha Highlights (Aditya)
February 18, 2025
by
Tmax007
As we moved from pre-production into early development, our focus shifted toward implementing key systems and creating a solid foundation for our gameplay experience. There were some roadblocks here a...
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DeeganKosen_Devlog _W4-6
February 16, 2025
by
Drarist76
Devlog 2 Another 3 weeks have passed and progress has been made. During that time, I programmed the game's gameplay, puzzle elements, and placeholder art assets. Grow Ability The player has 5 mana poi...
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Dev Log_White Huang_W4-6
February 12, 2025
by
WH0409
Over the past three weeks, our team has officially entered the alpha phase, whereas before, we were still in an exploratory stage. Regarding the art direction, we decided to focus on enhancing the gam...
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DeeganKosen_Devlog _W1-3
January 25, 2025
by
Drarist76
2
Devlog 1 It has been a very busy 3 weeks. I was not able to fully put my focus on this project, but good progress was still made. My role was to program and prepare the game before entering the produc...
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Pre-Production Highlights (Aditya)
January 24, 2025
by
Tmax007
1
As we wrapped up the pre-production phase of our project, we saw some significant transformations. Initially envisioned as a 2D game, we decided to pivot to 2.5D, incorporating 3D environments while r...
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Dev Log_White Huang_W1-3
January 23, 2025
by
WH0409
In our second term, first three weeks, as the team member responsible for art, I primarily explored and developed concepts for future character designs and the overall asset style. Although pixel art...
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Devlog #5 (Potential Expansion)
December 08, 2024
by
akiraking
Hi folks, Welcome back to Sprout's development journey with team Green Beans! This update covers our game's expansion potential beyond the final game's current design. During our initial game pitch, t...
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Dev Log #4(Future plan)
December 07, 2024
by
WH0409
Over the past few weeks, our team has created a basic plan for next semester’s project, clarified the roles and tasks for each member, made minor adjustments to the design, and developed a basic con...
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Devlog #3 (First Puzzle)
December 07, 2024
by
Tmax007
As our next step, we focused on working on a paper prototype for our game. We did a team meeting in Discord, discussing which seed ability we were going to make a puzzle out of and brainstorming possi...
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Devlog #2 (Bringing the Forest back to life)
October 14, 2024
by
Tmax007
Welcome back to the development journey of Sprout ! In our last devlog, we discussed the core concept, gameplay mechanics, and vision for the game. This time, we're focusing on one of the most critica...
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Devlog #1 (Planting of a little Sprout!)
October 14, 2024
by
Tmax007
Welcome to the devlog for Sprout (Working Title) for the team " Green Beans ", where we embark on a journey to restore the magic of the mystical forest and awaken the ancient Tree Spirit! This devlog...
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